Casper Lindschouw


In Bowmania you shoot a bow using your mouse or finger at targets that get increasingly hard to hit. The goal is to achieve the highest score.

For our final exam we decided to explore touch-supported browser games. We aimed at creating something that would fit into FRVR’s product line back then and we’re very happy with the result.


I was the lead programmer and coded the bow, level framework and made sure the game scaled well according to resolution and pixel density.